Agents of Mayhem isn’t subtle. The single-player action-adventure game from Saints Row developer Volition is all about being larger than life, with intense superhero-versus-supervillain combat and raunchy protagonists who drop F-bombs as much as they drop real bombs. Unfortunately, the game doesn’t offer much more than a “to the extreme”
Housemarque has made its named developing fast-paced arcade shooters like Super Stardust, Resogun, and Nex Machina. These games delight in colorful explosions, velocity, and thumping soundtracks. The developer’s latest, Matterfall, has all those qualities, but also stands apart from the pack with its interesting combination of twin-stick shooting and platforming.
Matterfall is another game in developer Housemarque’s particle-effect-heavy catalog. Drenched in neon and engulfed in a thumping techno soundtrack, it posits itself as a game for those interested in tackling challenging side-scrolling action and chasing high scores. And while the intense action and pulsating score make Matterfall a thrill to
If The Long Dark teaches you one thing, it’s that the wilderness is terrifying but beautiful. Danger lurks around every corner, and you can succumb to death in even the calmest moments. With its hyper-realistic mechanics, this difficult-but-satisfying survival game plunges you into the depths of a harsh Canadian winter.
Observer begins like many classic mystery stories: with a phone call. Detective Daniel Lazarski is in his patrol car when he receives a desperate distress call from his estranged son, Adam. Tracking down the signal, Lazarski races through the futuristic and corporate-controlled Fifth Polish Republic to find the call coming
After Blade Runner implanted itself into the minds of moviegoers back in 1982, elements of its cyberpunk world and story would echo throughout pop culture for decades to come. Despite writers, filmmakers and game designers telling stories in similar worlds with outstanding results, the familiar dark rainy streets, grimy neon
From the opening title’s splash screen, Sonic Mania‘s presentation is intoxicating. Its colorful, retro 2D graphics and vibrant ’90s-inspired pop soundtrack is enough to make any Sega Genesis fan squeal in excitement. In this jointly developed game, Sega and members of the Sonic fan-hack community have created a loving homage
Following Sonic the Hedgehog’s meteoric rise to prominence in the early ’90s, Sega tarnished the franchise’s once sterling reputation with a long string of mostly disappointing entries. With Sonic Mania, Sega wants to wipe away the last couple of decades and give fans a true successor to the beloved Genesis
The original Nidhogg found a creative, fun take on the fighting genre. Its acrobatic combat and aesthetic simplicity were part of its charm, which makes adding complexity without souring the experience a difficult task. Nidhogg 2 handles it well, adding substantive new ways to engage your opponent without losing what
The beauty of Nidhogg was in its simplicity. Its minimalist style and two-button gameplay fed into what was a wonderfully streamlined and focused experience. With Nidhogg 2, developer Messhof has attempted to expand the multiplayer fencing game with more maps, different weapon types, and a busier art style, with mixed